About
I was trying to make a really simple boxing game, actually in a day, or one sitting, one of my "day games".
Then I decided to add zombies, thought that might be more fun than boxer vs boxer. I wanted a zombie's head to bob or whiplash back from impact. For some
reason I tried to use actual physics to do this instead of an animation. I was attempting to make a fixed joint at the neck, between head and body.
Well, something went wrong and one thing led to another, instead of fixing the physics I was testing ways to make it more extreme and crazy.
You saw the result.
One note, there are actually combos built into the game. Things like 1-2, 1-1-2, 1-2-1 . . . I think 17 of them in total, but my code is a bit confusing to look back to this late, ha.
Combos basically let you punch faster. If you aren't following a combo then there is a small pause before you can throw another punch. Ducking are included in some combos.